`canvasity` is a pure D canvas library (software rasterizer) that supports quite a bit of features, with an API that mimics the HTML5 Canvas API. Originally a port of [canvas_ity.h](https://github.com/a-e-k/canvas_ity).

It is useful if you need `.stroke()` and `.shadowBlur()` and would rather stay in pure D.

For now it must be used together with [Gamut](https://code.dlang.org/packages/gamut) for the underlying buffer;

- [DUB](https://code.dlang.org/packages/canvasity)
- [Source](https://github.com/AuburnSounds/canvasity)
- [Comparison](https://github.com/AuburnSounds/Dplug/wiki/Using-dplug-canvas-or-canvasity) with `dplug:canvas` [here].

Reply via email to