--- Comment #2 from Burton Radons <> 2010-01-22 08:25:15 
PST ---
Nope. I've since found that this is also common to most of the interfaces used
in the reflection API for DirectX 10 and 11, which you're not supposed to
implement. I think the intent is the same, just the opposite direction -
they're trying to serve objects whose lifetimes are completely dependent on the
root object.

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