http://d.puremagic.com/issues/show_bug.cgi?id=4530


Justin Spahr-Summers <justin.spahrsumm...@gmail.com> changed:

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--- Comment #1 from Justin Spahr-Summers <justin.spahrsumm...@gmail.com> 
2010-07-28 18:17:15 CDT ---
(In reply to comment #0)
> Allowing/keeping ugly and error-prone function literals in D2 is bad. It's
> better for D2 to keep/allow only _one_ standard, clean and readable syntax for
> functions pointers (and one for delegates, if necessary). Keeping C function
> pointer syntax or something similar in D2 causes troubles.

'a' is not a function literal... it's a declaration of a nested function. The C
syntax for a function pointer would be:

string (*a)();

which I think is pretty unambiguous.

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