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--- Comment #4 from 2010-11-18 00:56:03 PST ---
(In reply to comment #2)
> void toString() is a fundamentally broken design. It's wrong on many levels.

But it allows more control over formatting and potentially reduces memory
allocation. string toString() seems more broken to me: no control, forces you
to do memory allocation. (Another broken design issue is that _all_ objects in
D have a toString() method, even if it doesn't make sense, but that is
off-topic here.)

What is worrying is that void toString is nowhere documented. Does std.format
use it or what?

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