https://issues.dlang.org/show_bug.cgi?id=23076

Walter Bright <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |[email protected]

--- Comment #1 from Walter Bright <[email protected]> ---
Reduced it to:

struct S
{
    int depthLow = 0;
    int depthHigh = 30000;

    void fun(int* pixels)
    {
        float b = depthLow;
        int depthA = cast(int)(b);
        int depthB = cast(short)(cast(float)depthHigh * cast(float)depthLow);
        pixels[depthA] = depthB;
    }
}

compile with -O

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