http://d.puremagic.com/issues/show_bug.cgi?id=1513



--- Comment #7 from Don <clugd...@yahoo.com.au> 2010-12-10 01:48:42 PST ---
I think the D2 change was actually caused by druntime svn 358. Sean's comment:

Changed how exception chaining works.  Now, the original exception will be
retained and continue propagating even if other exceptions are thrown during
stack unwinding.  These exceptions will be chained via the 'next' pointer and
regarded as collateral damage, as per TDPL.

Is that supposed to apply in this case? Either druntime is wrong, or (more
likely) the spec needs to be updated.

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