--- Comment #6 from Andrej Mitrovic <> 2011-06-03 
07:16:40 PDT ---
Here's a more complete example:

Basically it's a sinewave that repeats forever. Changing the stepping will
increase the pitch, the buffer length depends on the soundcard (for example the
soundcard might require a couple of buffers of a certain length to be filled
each second), table size basically increases the resolution or smoothness of
the curve.

I think that's it, anyway. I'm still new to the whole concept of audio
programming. :)

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