Summary: [RDMD] Modifying a library doesn't trigger a rebuild
--- Comment #0 from Nick Sabalausky <cbkbbej...@mailinator.com> 2011-08-02
22:32:54 PDT ---
Similar to issue 6102, but for libraries:
1. Build some program with RDMD
2. Modify a static library your program uses.
3. Run RDMD again.
RDMD will use the cached executable instead of rebuilding it.
I've made this a separate issue because it's more difficult to solve than issue
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