Summary: [RDMD] Modifying a library doesn't trigger a rebuild
           Product: D
           Version: D2
          Platform: Other
        OS/Version: Windows
            Status: NEW
          Severity: normal
          Priority: P2
         Component: DMD

--- Comment #0 from Nick Sabalausky <> 2011-08-02 
22:32:54 PDT ---
Similar to issue 6102, but for libraries:

1. Build some program with RDMD
2. Modify a static library your program uses.
3. Run RDMD again.

RDMD will use the cached executable instead of rebuilding it.

I've made this a separate issue because it's more difficult to solve than issue

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