Summary: std.math.sin function pointer
           Product: D
           Version: D2
          Platform: All
        OS/Version: All
            Status: NEW
          Severity: enhancement
          Priority: P2
         Component: DMD

--- Comment #0 from 2011-09-19 05:08:48 PDT ---
In some situations I'd like the std.math.sin and std.math.cos functions to be
more flexible and more *uniform* with all other user-written functions:

import std.math;
void main() {
    auto a = [&sin, &cos];

Intrinsics have some advantages, but a uniform way to manage functions
(especially functions as common as sin/cos) is handy and allows some usages
that are not possible now (workaround: to do it I use small wrapper functions
for sin and cos).

Is it possible to have sin and cos functions usable like the other functions?

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