OS: Windows 7 64bit Compiler: DMD32 D Compiler v2.059
Using spawn in module constructor causes very strange behavior. import std.concurrency; import std.stdio; void main() { } void worker() { receiveOnly!OwnerTerminated; } static this() { writeln("module constructor"); spawn(&worker); } static ~this() { writeln("module destructor"); } prints in console: module constructor module destructor module constructor module destructor module constructor module constructor module constructor module constructor module constructor ...