This issue on bugzilla hasn't been updated since July 2011, but it's assigned to Sean Kelly:

I've found these threads concerning a precise GC:

Is this issue obsolete, or is it being worked on?

Reason being, I'm writing a game in D and I plan to write it in nearly 100% D (with the exception being OpenGL libraries and the like), but I know I'll run into problems with the GC eventually. If this is an active project that may get finished in the relative near term (less than a year), then I'd feel comfortable knowing that eventually problems may go away.

I want to eventually make this work with ARM (Raspberry PI & cubieboard), and the GC is a major blocker here (well, and a cross-compiler, but I'll work that out when I get there).

I'm using dmd atm if that matters.



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