http://d.puremagic.com/issues/show_bug.cgi?id=8828


Marco Leise <[email protected]> changed:

           What    |Removed                     |Added
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--- Comment #1 from Marco Leise <[email protected]> 2012-10-15 20:43:02 PDT ---
Nice bug. Is the program behaving correctly otherwise ? Are the mov's from the
destroy() call or are they trying to initialize a couple of ints on the stack
to 0 ?

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