http://d.puremagic.com/issues/show_bug.cgi?id=9286



--- Comment #4 from [email protected] 2013-01-09 03:18:37 PST ---
(In reply to comment #3)
> (In reply to comment #2)
> > Tracking it further down:
> > isIntegral!(Nullable!(uint)) used to be true now it is false.
> > 
> > Is this expected to be true or false?
> 
> From a recent discussion I think this is now desired.

Can you point me to this discussion?
Because I'm unsure whether this is a good move. What if write my own integral
type? That type won't be usable with code using isIntegral. If you want to make
sure that you have a built-in integral you should to something like isBuiltIn!T
&& isIntegral!T.

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