http://d.puremagic.com/issues/show_bug.cgi?id=4150
--- Comment #4 from Denis Shelomovskij <[email protected]> 2013-02-27 19:57:10 MSK --- (In reply to comment #0) > Looking into std.signal, there are several problems: > - Signal.emit doesn't check if the objects are still alive (probably the cause > for this bug) > - it calls rt_detachDisposeEvent on a possibly dead object in Signal.~this > (may > be the cause for the segfault) These are thread-related issues as GC collects and calls finalizers from different thread. See Issue 9606. > - it silently assumes the context ptr of a delegate is a D object (unrelated > to > this bug) This is documented now but still too bad. See Issue 9603. -- Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email ------- You are receiving this mail because: -------
