https://d.puremagic.com/issues/show_bug.cgi?id=11540



--- Comment #2 from Dmitry Olshansky <[email protected]> 2013-11-18 
08:25:33 PST ---
Reduced by hand to this 20-liner:

int fun()
{
    CodepointSet[] charsets = new CodepointSet[1];  
    uint pc;
    switch(pc)
    {
    case 0:
        auto set = charsets[0];
    goto L_OutOfLoop;
    L_OutOfLoop:
        ;
    default:
    }
    return 0;
}

struct CodepointSet
{
    ~this(){}
}

enum x = fun();

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