https://d.puremagic.com/issues/show_bug.cgi?id=12183


[email protected] changed:

           What    |Removed                     |Added
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                 CC|                            |[email protected]
          Component|Phobos                      |DMD


--- Comment #1 from [email protected] 2014-02-16 07:58:40 PST ---
Re-assigning as DMD issue. You can't expect library code to work around such an
issue.

BTW, I think your fix is wrong. For staters, changing default behavior is
unacceptable.

It would be much better to simply change the cast to "double": In this case,
there is absolutely nothing that warrants using "real" level precision: "depth"
is nothing more than a rough estimate to begin with. If anything, I'd think
passing around an 80 bit real to be less efficient than a standard double. Why
don't you go with that fix?

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