https://d.puremagic.com/issues/show_bug.cgi?id=9106
--- Comment #6 from [email protected] 2014-03-22 05:28:41 PDT --- (In reply to comment #5) > Is there any favour for renaming the other randomSomething functions and types > in this way? Note that one rationale for the existing names is by analogy to > their C++ equivalents. C++ libs don't always have the best API. D std.string functions API are partially modeled on Python string module and this is good. In Phobos there is now a permutations function that is modelled on C++ equivalent that has a bad API, and I prefer the range-based permutations/combinations lazy generators that are more fit and more useful for D that also have the same API as the equivalent Python generators from the itertools module. So while C++ can sometimes be a good source for inspiration, other times it is not a good source, and other sources like Python or Haskell are much better. I presume the structs/functions you refer to are: RandomCover/randomCover, RandomSample/randomSample I think you can drop the Random/random prefix for the second ones: Sample/sample because sample from a std.random module is clearly related to sampling. Regarding randomCover, it's less clear what "cover" means, so you can leave the "random" prefix if you want. -- Configure issuemail: https://d.puremagic.com/issues/userprefs.cgi?tab=email ------- You are receiving this mail because: -------
