On Monday, 29 October 2018 at 07:39:14 UTC, Rainer Schuetze wrote:
On 29/10/2018 08:32, Rainer Schuetze wrote:
On 28/10/2018 18:35, Michelle Long wrote:
Debug variables are showing when not in scope. Is it possible
to remove them? They also show before they are actually
defined in the source code.
int x = 0; < BP here, y and z are shown in the locals.
int y = 3;
{
int z = 4;
}
// z is when when here.
One ends up with a huge list of variables of all the locals
when they don't even "exist". I'm using the Mago debugger.
That used to work for dmd, but it seems to have regressed
(still works
for try/catch blocks). IIRC LDC does not emit appropriate
debug information.
Sorry, I slightly misremembered. The respective debug
information is
only emitted by dmd if there are multiple declarations with the
same
variables in different scopes in the same function. This still
works fine.
Can Visual D detect scopes while debugging? E.g., if one is at
some line can it determine properly the scope of things? e.g.,
what symbol is in the current scope and what is not?
Or is this all up to dmd? If dmd is the cause of most of these
debugging issues, should dmd give as much info as it can so the
debugging experience can be optimal? It makes no sense for a
compiler to make the debugging experience more difficult because
debugging is naturally part of the equation.