Sam Hu wrote:
I once heard that one of the most powerful thing in C++ is the lifetime control 
qualifiers. Why both C# and D abandoned the subjected qualifiers.I was 
wondering does this abandonment in D really caught a performance penalty 
compare to C++.

Thanks and regards,
Sam

If I understand what you're saying, that _is_ in D2:

const(T*) functName(const ref T) { }

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