downs wrote:
> jicman wrote:
>> Greetings.
>>
>> Sorry guys, please be patient with me.  I am having a hard time 
>> understanding this Unicode, ANSI, UTF* ideas.  I know how to get an UTF8 
>> File and turn it into ANSI. and I know how to take a ANSI file and turn it 
>> into an UTF file.  But, now I have a Unicode file and I need to change the 
>> content and create a new Unicode file with the changes in the content.  I 
>> have read all kind of places, and I found mtext, from Chris Miller's site, 
>> by reading,
>>
>> http://www.prowiki.org/wiki4d/wiki.cgi?DanielKeep/TextInD
>>
>> Anyway, what I need is to read an Unicode file, search the strings inside, 
>> make changes to the file and write the changes back to an Unicode file.
>>
>> Any help would be greatly appreciate.
>>
>> thanks,
>>
>> josé
> 
> Wow, you're in luck!
> 
> D is all unicode.
> 
> Just do import std.file; auto text = cast(string) filename.read(); do your 
> changes; filename.write(cast(void[]) text);
> 
> and you're done.

PS: You may need to do detection for UTF-16. In that case, just cast to a 
wstring instead, then (optionally) use std.utf.toUTF8.

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