downs wrote: > jicman wrote: >> Greetings. >> >> Sorry guys, please be patient with me. I am having a hard time >> understanding this Unicode, ANSI, UTF* ideas. I know how to get an UTF8 >> File and turn it into ANSI. and I know how to take a ANSI file and turn it >> into an UTF file. But, now I have a Unicode file and I need to change the >> content and create a new Unicode file with the changes in the content. I >> have read all kind of places, and I found mtext, from Chris Miller's site, >> by reading, >> >> http://www.prowiki.org/wiki4d/wiki.cgi?DanielKeep/TextInD >> >> Anyway, what I need is to read an Unicode file, search the strings inside, >> make changes to the file and write the changes back to an Unicode file. >> >> Any help would be greatly appreciate. >> >> thanks, >> >> josé > > Wow, you're in luck! > > D is all unicode. > > Just do import std.file; auto text = cast(string) filename.read(); do your > changes; filename.write(cast(void[]) text); > > and you're done.
PS: You may need to do detection for UTF-16. In that case, just cast to a wstring instead, then (optionally) use std.utf.toUTF8.