Thanks for your reply "Georg Wrede" <georg.wr...@iki.fi> wrote in message news:gt96lc$di...@digitalmars.com... > Saaa wrote: >> I changed the prototype to: >> >> void get(in char[] varName, ...) >> >> I'm not totally happy with it because I only need one variadic argument >> and : >> >> How do I get the .stringof of an variadic type? >> _arguments[0].stringof doesn't work :) >> >> How do I mutate the original argument? (ref) >> >> Please tell me if I'm on the totally wrong track here. > > What you're doing is called serialization. Isn't serialization the other way around? Of course a d-styled fileformat would be very handy when it comes to serialization, but I started because of the inverse: I wanted to read data which would be easily put into D types.
> > I often find it good to get some background info. That often helps me > rethink and maybe redefine the problem. It takes time to read stuff, but > in the end it often saves even more time. Or effort. A couple of pointers: > > http://en.wikipedia.org/wiki/Serialization_(computing)#Human-readable_serialization > > Thinking about what your file might look like could also help: > > http://en.wikipedia.org/wiki/JSON#Data_types.2C_syntax_and_example The problem with this format (to me) would be that multidimensional arrays aren't standard. Because the compiler can (of course) already read d styled data files I know the code must be there already. I'm still dangling between a full parsing at load and parse on demand. A parse on demand (get) would do the following steps: Get the type of the variable in which the data must be stored (in string format) Search for this type in every line of the char[][], when found check whether the name is the same and then convert the chars to that type and place the data in the variable.