Ary Borenszweig Wrote: > Nrgyzer wrote: > > Hello everybody, > > > > I'm trying to create a (very) simple DLL by using D. Now I want export > > values - is there any way do this... for example: > > > > Example: > > > > mydll.d: > > export int i; > > > > mydll2.d: > > export int i = 99; > > > > dll.d: > > // Copied from http://www.digitalmars.com/d/2.0/dll.html > > > > test.d: > > import std.stdio; > > import mydll; > > > > void main() { > > writefln(mydll.i); > > } > > > > -> The problem is (same problem for float, enum... , that I always get 0 by > > calling mydll.i instead of 99. > > I hope anyone can help me, please :) > > > > Thanks for help in advance :) > > I don't know much about dlls, but aren't you accessing mydll.i, which is > 0, instead of mydll2.i, which is 99?
By using mydll2.i instead of mydll.i I didn't need a dll because the value (in this case i) is defined in my compiled exe file (because mydll2.d will be imported by compiling). So I can simply replace the dll but this has no effect to my exe file (because i is defined in the exe)..... - I think :-D