On Mon, 20 Sep 2010 15:45:10 -0400, Don <[email protected]> wrote:
bearophile wrote:
Jonathan M Davis:
I assume that if you declare a member function as pure, then all of
its parameters - including the invisible this - are included in that.
That is, if all of them - including the invisible this - have the same
value, then the result will be the same.
This D2 program runs with no errors, and here there isn't a D
language/compiler bug:
struct Foo {
int x;
this (int xx) { this.x = xx; }
pure int bar() { return x; }
}
void main() {
Foo f = Foo(1);
assert(f.bar() == 1);
f.x *= 2;
assert(f.bar() == 2);
}
Bye,
bearophile
You do need to be careful about concluding how 'pure' works based on the
current behaviour of the compiler.
There's a trap here. What if you use a hypothetical startTimer()
function which executes a delegate every few clock ticks?
void main() {
Foo f = Foo(1);
startTimer( () { f.x++; });
scope(exit)
killTimer();
assert(f.bar() == 1); // may fail!
f.x *= 2;
assert(f.bar() == 2);
}
Wouldn't f have to be shared for this to be asynchronous?
I actually think that 'pure' on a member function can only mean, it's
cacheably pure if and only if 'this' can be cast to immutable. Which
includes the important case where the call is made from a pure function
(this implies that the 'this' pointer is either a local variable of a
pure function, or an immutable object).
Since pure functions cannot call impure functions, they can't do any of
this nasty asynchronous stuff.
I think it's ok for a function to be pure if all the arguments are
unshared, regardless of immutability. However, in order to cache the
return value, the reference itself must not be used as the key, but the
entire data of the reference. Even if it's immutable, wouldn't you not
want to cache the return values between two identical immutable objects?
-Steve