On 2020-03-15 18:58, Steven Schveighoffer via Digitalmars-d-learn wrote:
I'd prefer to do it with D.
How about raylib in conjunction with thin d bindings? I prefer it over sdl,
sfml and the like.
https://www.raylib.com/examples.html (make sure to enable js for embedded
Should I just start with another language and then migrate to D later?
If you can stomach lua(jit), check out love2d. Docs and provided game tutorials are super easy to
Lastly, if you're more interested in the gamedev aspect, there's also the option to pick your poison
from this curated mixed list of slim and fat 2d game engines: