On Tuesday, 17 March 2020 at 18:55:08 UTC, Steven Schveighoffer
wrote:
He's done a lot of stuff in Scratch. I taught him and a whole
group of other homeschoolers a class on javascript and this
year (up until this whole virus thing) we were working in
Roblox (lua). So far I try to make the lessons not so much
about the language or the environment, but the code concepts.
I don't really love the scratch methodology of dumbing down
everything, I feel like it limits too much and doesn't help you
enough to learn necessarily the parts of programming that
transfer to all other programming languages. Yes, it has loops,
yes it has data (though it's really convoluted), but it's not
going to transfer to real-world coding. It looks like gamemaker
is along the same lines "write games without ever having to
code" seems like it defeats the purpose of what I'm trying to
do ;)
Dont trust that marketing, there is actually decent scripting in
gamemaker, which you'll need if you get creative.
Plus plenty of good example games that are also quite playable.