On Tuesday, 17 March 2020 at 18:55:08 UTC, Steven Schveighoffer wrote:
He's done a lot of stuff in Scratch. I taught him and a whole group of other homeschoolers a class on javascript and this year (up until this whole virus thing) we were working in Roblox (lua). So far I try to make the lessons not so much about the language or the environment, but the code concepts.

I don't really love the scratch methodology of dumbing down everything, I feel like it limits too much and doesn't help you enough to learn necessarily the parts of programming that transfer to all other programming languages. Yes, it has loops, yes it has data (though it's really convoluted), but it's not going to transfer to real-world coding. It looks like gamemaker is along the same lines "write games without ever having to code" seems like it defeats the purpose of what I'm trying to do ;)


Dont trust that marketing, there is actually decent scripting in gamemaker, which you'll need if you get creative.

Plus plenty of good example games that are also quite playable.

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