Is there anyway to remove the boilerplate code of dealing with
tuples:
I find myself having to write things like this fairly often
auto someRandomName = f(...); //where f returns a tuple with two
parts
auto firstPart = someRandomName[0];
auto secondPart = someRandomName[1];
Is to possible to write something so that the above is
essentially equivalent to:
assignTuple!(firstPart,secondPart) = f(...);
The closest I can produce is using a template mixin so that I
would have to write:
mixin AssignTuple!(()=>f(...),"firstPart","secondPart");