On Friday, 16 October 2020 at 03:42:22 UTC, Adam D. Ruppe wrote:
On Friday, 16 October 2020 at 03:04:25 UTC, Jack wrote:
How can I allocate memory for this class?

It is possible but not easy without druntime.

If you are using -betterC, you can use extern(C++) classes with extern(D) members. The compiler will let you declare that. But then you need to allocate it. `__traits(classInstanceSize, Whatever)` will tell you the size to malloc, but you also need to copy an initializer over before you call the constructor.

I have a technique here that works on dmd...

http://dpldocs.info/this-week-in-d/Blog.Posted_2020_07_27.html#zero-runtime-classes

I did consider do something like this but the class would only live in the function's lifetime, right? that wouldn't work if I need to pass the class around

but ldc is more strict about the type definition and I don't know the magic it expects there... like it should be doable but idk how so this might not be of much use.

Which type definition are you refering to? you mean the class members/memory layout of a class?

Personally, I prefer to just not use betterC and make my own mini runtime:

I was thinking the same, this seems the way to go.

http://dpldocs.info/this-week-in-d/Blog.Posted_2020_08_10.html

in particular

This is great! I'll try write a small druntime too for my case. Do you have links/resources where things like __heap_base, __data_end are defined? assuming there's such documentation somewhere, if you did into the compiler to get those, let me know where you can it too. I didn't understand the interation of webassembly-core.js with D. for example, you have this:

// placeholder to be filled in by the loader
var memory;

How did you put the compiler/linker to set memory's location properly so you can do things like:

memorySize: function() { return memory.buffer.byteLength; },

?

in the same way that ldc defines __headp_base and __data_end, doesn't it define some variables where the implementation of memorySize() and growMemory() could be done in D? also, where can I find this Sebastiaan's project that you mentioned in the article? it's a druntime like yours?


https://github.com/adamdruppe/webassembly/blob/master/arsd-webassembly/object.d#L74

this is great, good enough to put me in the direction on how to do that. Also, I found C++ has this EMSCRIPTEN_BINDINGS() from emscripten/bind.h header, see[1] for example. I haven't tried yet. But maybe marking the class as extern(C) that would work with D's class too, right? I don't know about the C++'s or compiler's dependences that would prevent it from working with D. In fact, that seems quite a hacky. Do you think we are better off write our own small druntime? if I got an working nice one, I'll put on github for those who would like to use this.

[1]: https://stackoverflow.com/questions/15865923/interaction-with-c-classes-in-emscripten

Thanks for your answer, that was really helpful.


But that's also not easy, lots of unfinished cases in my thing, but I did manage to make it work... for my specific case.


Reply via email to