On Wednesday, 11 November 2020 at 10:17:09 UTC, zack wrote:
I am new to D. Appending to an array can lead to reallocation, that's clear. But why is the "reference" b not changed accordingly to the new position and still points to "old" memory? Why is b not also changed when reallocating array a and the old data getting invalid/freed?

auto a = [55,10,20];
auto b = a;
a ~= [99,99,99,99,99,99];
a[0] = 1;
assert(b[0] == 1); // could fail

(similar to p.103-104 in "The D Programming language")

`b` is not a "reference" to `a`. Consider that under the hood, an array is a pointer/length pair. `b = a` means that `b` is initialized such that `b.length == a.length` and `b.ptr == a.ptr`. Now when you append to `a`, one of two things can happen:

1. there's no allocation, in which case `a.length != b.length` and `a.ptr == b.ptr`. 2. there's a reallocation, in which case `a.length != b.length` and `a.ptr != b.ptr`.

And when you append to `b`, it can also reallocate and `a` will not be affected.

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