On Friday, 8 January 2021 at 20:19:59 UTC, Bastiaan Veelo wrote:
On Friday, 8 January 2021 at 18:28:36 UTC, Ferhat Kurtulmuş wrote:
On Friday, 8 January 2021 at 15:40:12 UTC, Bastiaan Veelo wrote:
Hi,

When I use earcutd [1] in an ordinary D project, I get a link error for the __D7earcutd12__ModuleInfoZ symbol.
[...]

Dear Bastiaan,

I am not an expert in dub system, but I have just pushed a modification in dub.json. I am not sure if it solves your problem. My modification is

    "configurations": [
        {
            "name": "default",
            "targetType": "library"
        },
        {
            "name": "betterC",
            "targetType": "library",
            "dflags": ["-betterC"]
        }
    ]

now client projects must explicitly pass the subConfiguration parameter to compile it with betterC.

Much appreciated Ferhat! This works like a charm. I am kind of surprised that it does, as I expected dvector to need the same treatment. Excellent support by the way, thanks!

Off topick, the original js implementation is documented to not generate results that are guaranteed to be correct. I could not find information on what the conditions are that cause deviations, and how large these then can be. Do you have an idea about this or experience with accuracy of the algorithm? I am looking into whether earcutd can replace GLU tesselation. We use the result for engineering purposes (not only visualisation) and correctness is important to us.

Thanks!
Bastiaan.

Sorry, I don't have any information regarding the correctness of the algorithm. I just ported it doing cpp to d translations. My only usage of it for my hobby game[1]. However, it would be nice if you have another usage area to test it. I am using it with a similar purpose of glu Tessa lation in the game (I guess it is so, I am a beginner with opengl)

1: https://github.com/aferust/drawee

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