In D2, if you do this:
void foo(char[] key)
{
bool[char[]] aa;
aa[key] = true;
}Does that last line allocate a duplicate of key's data?
In D2, if you do this:
void foo(char[] key)
{
bool[char[]] aa;
aa[key] = true;
}Does that last line allocate a duplicate of key's data?