On Sunday, 15 August 2021 at 07:47:27 UTC, jfondren wrote:
On Sunday, 15 August 2021 at 07:43:59 UTC, jfondren wrote:
On Sunday, 15 August 2021 at 06:10:53 UTC, rempas wrote:
```d
unittest {
char* s = "John".dup.ptr;
s[0] = 'X'; // no segfaults
assert(s[0..4] == "Xohn"); // ok
}
```
So am I going to have an extra runtime cost having to first
construct a `string` and then ALSO cast it to a string
literal?
In the above case, "John" is a string that's compiled into the
resulting executable and loaded into read-only memory, and this
code is reached that string is duplicated, at runtime, to
create a copy in writable memory.
Probably a more useful way to think about this is to consider
what happens in a loop:
```d
void static_lifetime() @nogc {
foreach (i; 0 .. 100) {
string s = "John";
// some code
}
}
```
^^ At runtime a slice is created on the stack 100 times, with a
pointer to the 'J' of the literal, a length of 4, etc. The cost
of this doesn't change with the length of the literal, and the
bytes of the literal aren't copied, so this code would be just as
fast if the string were megabytes in length.
```d
void dynamically_allocated() { // no @nogc
foreach (i; 0 .. 100) {
char[] s = "John".dup;
// some code
}
}
```
^^ Here, the literal is copied into freshly GC-allocated memory a
hundred times, and a slice is made from that.
And for completeness:
```d
void stack_allocated() @nogc {
foreach (i; 0 .. 100) {
char[4] raw = "John";
char[] s = raw[0..$];
// some code
}
}
```
^^ Here, a static array is constructed on the stack a hundred
times, and the literal is copied into the array, and then a slice
is constructed on the stack with a pointer into the array on the
stack, a length of 4, etc. This doesn't use the GC but the stack
is limited in size and now you have worry about the slice getting
copied elsewhere and outliving the data on the stack:
```d
char[] stack_allocated() @nogc {
char[] ret;
foreach (i; 0 .. 100) {
char[4] raw = "John";
char[] s = raw[0 .. $];
ret = s;
}
return ret; // errors with -preview=dip1000
}
void main() {
import std.stdio : writeln;
char[] s = stack_allocated();
writeln(s); // prints garbage
}
```