On Friday, 29 October 2021 at 23:32:38 UTC, Steven Schveighoffer wrote:
On Friday, 29 October 2021 at 22:02:53 UTC, Ruby The Roobster wrote:
I am currently writing a test program for a collision function, that involves multithreading so I can simultaneously check for collisions and move a skeleton at the same time. Because of this, I had to use ```shared``` objects. The specific objects I was using were declared in a file called "skeleton.d." In a function I wrote for moving the skeletons, it uses operator overloading, which produces the following output:

[...]

In order for a member function to be called on a shared object, the function has to be marked shared. Typically done like

```d
void opAssign(shared Skeleton rhs) shared
```

-Steve

Thank you, this solved my problem.

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