On Wednesday, 29 December 2021 at 01:34:22 UTC, Stanislav Blinov
wrote:
One can also do this kind of stuff:
```d
import core.stdc.stdio;
struct Literal(alias val)
{
enum value = val;
}
enum lit(alias val) = Literal!val.init;
void print_num(Arg)(int num, Arg mul)
{
static if (is(Arg == Literal!val, alias val))
{
static if (is(typeof(val) == string))
printf("mul by compile-time string \"%s\"!\n",
val.ptr);
else static if (is(typeof(val) == int) && (val == 3))
printf("mul by compile-time 3!\n");
else
printf("mul by compile-time thing\n");
}
else
{
printf("mul by runtime thing\n");
}
}
void main()
{
print_num(10, lit!"hello"); // mul by compile-time string
"hello"!
print_num(10, lit!3); // mul by compile-time 3!
print_num(10, lit!'a'); // mul by compile-time thing
print_num(10, 10); // mul by runtime thing
}
```
Thanks! That's awesome tho It will be annoying to have to type
"lit!3" and not just pass it a literal or an "enum" or anything
else that is guaranteed to be able to read at compile time.