On Tuesday, 19 April 2022 at 13:20:21 UTC, Bastiaan Veelo wrote:
There is nothing that requires enum values to be unique, though:
```d
import std;
void main()
{
    enum E {Zero = 0, One = 0, Two = 0}
    writeln(E.Two); // Zero!
}
```

 True, but if you want it be useful they really need to be unique.

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