On Saturday, 6 August 2022 at 18:22:45 UTC, Jan Allersma wrote:

I figured out a strategy to solve te problem:

1) Create a C++ function which will be called in D.
2) Build a static C++ library with CMake and add dependencies (In my case: SDL libraries)
3) Create a new project (`dub init`).
4) Add these lines to `dub.json`:

```
        "dflags": ["-L-lstdc++"],
        "lflags": ["-Lbuild", "-lframework", "-lSDL2"],
```

- `-L-lstdc++` is needed to use standard C++ functions.
- `-Lbuild` is to add the `build` directory a library path (this is the directory where my earlier compiled C++ library is in). - `-lframework` is used to link my earlier compiled C++ library `libframework.a`. - And finally `-lSDL2` because that is a dependency used by my C++ library.

Now I can add dependencies for my D code as well using `dub add`!

Thank you for posting the solution! And you were fast enough to find
it yourself before anyone can arrive with the solution ;)

Happy coding my friend!

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