I'd like to use D for some visualisation in XR, but without
OpenXR, I'm stuck before I even start.
I have tried before to write the library bindings
(https://github.com/infinityplusb/OpenXR-D), but got stuck and
honestly don't know enough about what needs doing to fix it.
Apparently it is beyond my capability to do alone, regardless of
how "easy" library bindings apparently are in D.
Is anyone interested in writing/collaborating on writing a
library binding to OpenXR, before I resort to C++/C#/Python?
- OpenXR library bindings etc brian via Digitalmars-d-learn
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