On 03/29/2011 09:32 PM, Ali Çehreli wrote:
On 03/29/2011 03:40 PM, Kai Meyer wrote:

 > I was given two words of advice on exceptions:
 > "Use exceptions for the exceptional"
 > "Use exceptions only for the exceptional"

Those advices are given by wise people: they are wise only because they
leave the definition as vague as "exceptional." :)


Ya, now that I'm thinking about it a little more, we were talking about what sort of things you can do to increase performance. This was actually pretty far down the list, after considering things like profiling, improving algorithms, using built-in types instead of classes, ect. Exceptions are a little more expensive than condition statements.

And what do we do for the "not so exceptional"? Do we return error
codes? So the function implementation will be complicated and the caller
code will be complicated.

You're right. I would consider those complications only if the optimisation I'm after justifies them. For example, if our profiler indicates that the function is running slowly due to handling a lot of exceptions (which probably won't be the first thing the profiler finds is running slow), we could use conditional statements to speed things up a bit.

if (good data)
  do work
else
  report "can't do work"

Would be faster than:

try
  do work
catch
  report "can't do work"

I'll also add that the same person who gave me this advice also likes to say "Premature optimisation is the root of all evil."


Exceptions are a great tool to eliminate the need for error codes.

Here is what I follow:

- Functions have specific tasks to do; if those tasks cannot be
accomplished, the function must throw.

In some cases the function can continue, but that behavior must be
documented. For example, if an HTML library function is responsible for
making HTML headers, of which only the levels in the range of 1-6 are
valid, that function may throw when the level is outside of the valid
range, for in that case it cannot "make an HTML header"; or it can
document that if the level is outside of the range, 1 or 6 will be used.

- Catch exceptions only when there is a sensible thing to do at that
level: log an error, skip that operation, go back to the user with an
error code, take corrective action, etc.

Disclaimer: That is what I follow in C++ code. I don't have experience
with exception safety in D. I don't know issues that may be specific to D.

Ali



Thanks for your insight Ali :) I'm not sure D's exceptions are much different than C++'s. I think you're right on.

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