On Thursday, 27 October 2022 at 18:41:36 UTC, Dennis wrote:
On Thursday, 27 October 2022 at 17:17:01 UTC, ab wrote:
How can I prevent the compiler from removing the code I want
to measure?
With many C compilers, you can use volatile assembly blocks for
that. With LDC -O3, a regular assembly block also does the
trick currently:
```D
void main()
{
import std.datetime.stopwatch;
import std.stdio: write, writeln, writef, writefln;
import std.conv : to;
void f0() {}
void f1()
{
foreach(i; 0..4_000_000)
{
// nothing, loop gets optimized out
}
}
void f2()
{
foreach(i; 0..4_000_000)
{
// defeat optimizations
asm @safe pure nothrow @nogc {}
}
}
auto r = benchmark!(f0, f1, f2)(1);
writeln(r[0]); // 4 μs
writeln(r[1]); // 4 μs
writeln(r[2]); // 1 ms
}
```
I recommend a volatile data dependency rather than injecting
volatile ASM into code FYI i.e. don't modify the pure function
but rather make sure the result is actually used in the eyes of
the compiler.