On Thursday, 27 October 2022 at 18:41:36 UTC, Dennis wrote:
On Thursday, 27 October 2022 at 17:17:01 UTC, ab wrote:
How can I prevent the compiler from removing the code I want to measure?

With many C compilers, you can use volatile assembly blocks for that. With LDC -O3, a regular assembly block also does the trick currently:

```D
void main()
{
    import std.datetime.stopwatch;
    import std.stdio: write, writeln, writef, writefln;
    import std.conv : to;

    void f0() {}
    void f1()
    {
        foreach(i; 0..4_000_000)
        {
            // nothing, loop gets optimized out
        }
    }
    void f2()
    {
        foreach(i; 0..4_000_000)
        {
            // defeat optimizations
            asm @safe pure nothrow @nogc {}
        }
    }
    auto r = benchmark!(f0, f1, f2)(1);
    writeln(r[0]); // 4 μs
    writeln(r[1]); // 4 μs
    writeln(r[2]); // 1 ms
}
```

I recommend a volatile data dependency rather than injecting volatile ASM into code FYI i.e. don't modify the pure function but rather make sure the result is actually used in the eyes of the compiler.

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