On 07/11/2022 5:48 AM, Joel wrote:
The algorithm is too hard for me to work out and dg2d doesn't help either. I want my code fixed up so that works from any two points.
Its not as complex as that page initially looks. ``` plotLine(x0, y0, x1, y1) dx = abs(x1 - x0) sx = x0 < x1 ? 1 : -1 dy = -abs(y1 - y0) sy = y0 < y1 ? 1 : -1 error = dx + dy while true plot(x0, y0) if x0 == x1 && y0 == y1 break e2 = 2 * error if e2 >= dy if x0 == x1 break error = error + dy x0 = x0 + sx end if if e2 <= dx if y0 == y1 break error = error + dx y0 = y0 + sy end if end while ``` That is the pseudo code you want. Its just a matter of typing the variables to something like int. I can recommend: https://www.amazon.com/Computer-Graphics-Principles-Practice-3rd/dp/0321399528 and https://www.amazon.com/Computer-Graphics-C-Version-2nd/dp/0135309247 (The updated version should be fine too) If you wish to understand it.