On 07/11/2022 5:48 AM, Joel wrote:
The algorithm is too hard for me to work out and dg2d doesn't help either. I want my code fixed up so that works from any two points.

Its not as complex as that page initially looks.

```
plotLine(x0, y0, x1, y1)
    dx = abs(x1 - x0)
    sx = x0 < x1 ? 1 : -1
    dy = -abs(y1 - y0)
    sy = y0 < y1 ? 1 : -1
    error = dx + dy

    while true
        plot(x0, y0)
        if x0 == x1 && y0 == y1 break
        e2 = 2 * error
        if e2 >= dy
            if x0 == x1 break
            error = error + dy
            x0 = x0 + sx
        end if
        if e2 <= dx
            if y0 == y1 break
            error = error + dx
            y0 = y0 + sy
        end if
    end while
```

That is the pseudo code you want.

Its just a matter of typing the variables to something like int.

I can recommend:

https://www.amazon.com/Computer-Graphics-Principles-Practice-3rd/dp/0321399528

and

https://www.amazon.com/Computer-Graphics-C-Version-2nd/dp/0135309247

(The updated version should be fine too)

If you wish to understand it.

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