Could someone (that uses Linux) perhaps try and emulate my bug to
see if it's an issue with the bindings or on my system? That
would be greatly appreciated!
Steps:
1. Open up the terminal and type in `sudo apt-get install
libcsfml-dev`
2. Create a new D project and add the following to `dub.json`:
```
"dependencies": {
"bindbc-sfml": "~>1.0.2",
"bindbc-loader": "~>1.0.1"
},
"versions": [
"SFML_Audio",
"SFML_Graphics",
"SFML_250"
],
```
3. Add the following code to `app.d`:
```D
import std.stdio;
import bindbc.sfml;
import std.string;
import std.exception;
import bindbc.loader;
import std.conv;
void loadDyn() {
if (!loadSFML()) {
string[] messages;
foreach (const(ErrorInfo) err; errors) {
string errorStr = to!string(err.error);
string messageStr = to!string(err.message);
messages ~= format("Error: %s, Message: %s", errorStr,
messageStr);
}
throw new Exception(format("Fatal error(s) encountered whilst
calling `loadSFML()` function: %s", messages));
}
}
void main() {
loadDyn();
sfRenderWindow* renderWindow =
sfRenderWindow_create(sfVideoMode(500, 500), "Snake Smooth
Dynamics", sfWindowStyle.sfDefaultStyle, null);
sfEvent event;
while (renderWindow.sfRenderWindow_isOpen()) {
while (renderWindow.sfRenderWindow_pollEvent(&event)) {
if (event.type == sfEventType.sfEvtClosed) {
renderWindow.sfRenderWindow_close();
}
}
renderWindow.sfRenderWindow_clear(sfYellow);
renderWindow.sfRenderWindow_display();
}
}
```
It should only take around 2-3 minutes.
Regards,
thebluepandabear