On 2/8/23 12:04, John Chapman wrote:

> rather than write it manually for each N?

import std.meta : AliasSeq;

template pickArgs(size_t totalElements,
                  size_t argsPerElement,
                  size_t whichElement,
                  args...) {
    alias pickArgs = AliasSeq!();
    static foreach (a; 0 .. argsPerElement) {
pickArgs = AliasSeq!(pickArgs, args[whichElement + a * totalElements]);
    }
}

template staticMapN(size_t N, alias fun, args...)
{
    static assert(N != 0, "N must be non-zero.");
    static assert((args.length % N) == 0,
                  "Mismatched number of arguments");

    enum totalElements = args.length / N;

    alias staticMapN = AliasSeq!();
    static foreach (e; 0 .. totalElements) {
        staticMapN = AliasSeq!(staticMapN,
                               fun!(pickArgs!(totalElements, N, e, args)));
    }
}

// An example struct with some template parameters
struct S(T, size_t length, size_t foo, size_t bar) {
}

// An example template that creates instantiations of the S template
template Instantiate(T, size_t length, size_t foo, size_t bar) {
    alias Instantiate = S!(T, length, foo, bar);
}

// Compile-time argument sets for three instantiations of the S template
alias myTypes = AliasSeq!(int, double, long);
alias mySizes = AliasSeq!(1, 2, 3);
alias myFoos = AliasSeq!(42, 43, 44);
alias myBars = AliasSeq!(100, 200, 300);

// A test with those 4 sets of template arguments
alias result = staticMapN!(4, Instantiate, myTypes, mySizes, myFoos, myBars);
pragma(msg, result);

void main() {
}

I could not figure out eliminating the hard-coded 4. Can we introspect the parameter list of a template like 'fun' in the example? If we could, then we could get 4 that way.

Ali

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