On Friday, 24 February 2023 at 12:00:41 UTC, Elfstone wrote:
Seems like the same bug is still there after ten years.
```d
struct Bar
{
@("hello") int t;
}
static bool hasAttribute(alias F, T)()
{
bool result = false;
foreach (a; __traits(getAttributes, F))
{
static if (is(typeof(a) : T))
{
result = true; // couldn't simply return true, 'cause the
compiler complains about "unreachable code".
}
}
return result;
}
void main()
{
import std.stdio;
writeln(hasAttribute!(Bar.t, string));
}
```
you can break using `goto`, restore `static` everywhere, and
using local introspection determine whether the result exists.
```d
struct Bar
{
@("hello") int t;
}
static bool hasAttribute(alias F, T)()
{
static foreach (a; __traits(getAttributes, F))
{
static if (is(typeof(a) : T))
{
enum result = true;
goto L0;
}
}
L0:
static if (is(typeof(result)))
return result;
else
return false;
}
void main()
{
import std.stdio;
writeln(hasAttribute!(Bar.t, string));
}
```