On 3/26/23 4:41 PM, ryuukk_ wrote:
On Sunday, 26 March 2023 at 19:08:32 UTC, Steven Schveighoffer wrote:
On 3/26/23 2:07 PM, ryuukk_ wrote:
Hi,

It's common knowledge that accessing tls global is slow http://david-grs.github.io/tls_performance_overhead_cost_linux/

What i do not understand is the reasoning behind choosing tls global by default in D

If you know a variable is not `shared`, then you know it can only be accessed from the current thread. This has huge implications for thread access.

However, one problem that D has no good solution is passing thread-local data to another thread (to be owned by the new thread, and no access in the current thread). That's typically the most common use case for "shared data".


I haven't explored this use case, that must explain why i find it surprising, however, i read about other languages too, and they seem to be explicit whenever they make use of TLS

C, C++, Rust, Zig, Go doesn't do TLS by default for example

If you want to have the type system tell you when a variable is readable from other threads or not, you need to have *something* to distinguish them. 99% of all variables are not readable from other threads, so making that the default seems the right call to me.

I don't know if you have thought through the implications. Start with the requirement that I need to know by examining the type whether the value is viewable from multiple threads. Is there a better mechanism with better defaults? C/C++ is precisely the wrong answer -- just let the programmer fend for himself. I haven't used the others to know what their story is.

One possibility is to REQUIRE you to mark module-level and static variables as one of `__gshared`, `shared`, `immutable`, or `@tls`. I would be OK with such a change.

I've run into a situation where I want to make a thread local pointer to shared data, and it's not easy. The only solution I could come up with is to put it inside a dummy struct with a shared member. Having a `@tls` storage class would help solve that.

-Steve

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