On Saturday, June 24, 2023 1:43:53 AM MDT Cecil Ward via Digitalmars-d-learn wrote: > On Saturday, 24 June 2023 at 07:36:26 UTC, Cecil Ward wrote: > > Jonathan, is it possible that I wanted one thing and got > > another? My description in the earlier post was of the _aim_ of > > the program. What I ended up with might be something else? I > > wanted an array of uints whose values are the results/outputs > > of the mapping function. Since it is keyed by strings I assumed > > that the runtime generates some kind of hash for fast lookup > > when I ask it to retrieve an entry by the string (key) > > associated with it. I assumed that in some sense the hashing > > was sort of separate with some degree of independence from the > > underlying array, if that makes sense. The lookup is just > > assumed to be fast but how it is done we don’t really care. I > > just wanted to expand the array as I did successfully elsewhere > > with reserve, as I built this structure by successive additions > > of data. I have a number of strings and the map is meant to > > output the ordinal number in which I first saw them, > > zero-based. Then I want to come back and randomly look up one > > ordinal given a string preferably with a very fast lookup. The > > number of entries can not practically be more than 30, and even > > that would be highly unusual, maybe ten is the practical limit > > in my particular case, so it’s hardly MySQL. > > I just realised something, your point about altering the table > and having to rehash, is well taken. I hadn’t considered that. > The reason for my foolishness in failing to realise that I’m > asking the impractical is my pattern of usage. I add all the > entries into the mapping table and have no interest in any > lookups until it is fully built. Then a second function starts to > do lookups while the data remains unchanging and that usage > pattern can be guaranteed. I could even idup it if that would > help, as copying < 32 uints wouldn’t take forever. A typical > value would be a mere 5 or less. I only picked 32 to be > completely safely ott.
Well, if the key were a struct or a class, the hashing function would be opHash. For built-in types, the runtime has hashing functions that it uses. Either way, with AAs, you really don't worry about managing the memory, because it's completely outside of your control. You just put the elements in there using their associated keys, and if you want to try to speed it up after you've populated it, you use rehash so that the runtime can try to move the elements around within the container so that lookup speeds will be closer to optimal. As such, for the most part, when dealing with AAs and worrying about efficiency, the question really becomes whether AAs are the correct solution rather than much of anything having to do with how you manage their memory. With so few elements, it's also possible that using std.algorithm.searching.find would be faster - e.g. having a dynamic array of strings where the matching int is at the same index in a dynamic array of ints - or you could use std.typecons.Tuple!(string, int)[] with something like arr.find!(a => a[0] == key)() to find the tuple with the int you want. Simply comparing a small number of strings like that might be faster than what goes on with hashing the string and then finding the corresponding element within the AA - or it might not be. You'd have to test that to know. The AA would definitely be faster with a large number of elements, but with a small number of elements, the algorithmic complexity doesn't really matter, and the extra overhad with the AA lookups could actually mean that the search through the dynamic array is faster even though it's O(n). But you can only know which is faster by testing it out with the actual data that you're dealing with. Regardless, you need to remember that associative arrays are not arrays in the C sense. Rather, they're hash tables, so they function very differently from dynamic arrays, and the rehash function is the closest that you're going to get to affecting how the elements are laid out internally or how much memory the AA is using. - Jonathan M Davis