On Wednesday, 5 July 2023 at 22:27:46 UTC, Andrew wrote:
So, I've gotten the itch to have a go at game development in D,
after doing a bit of it in Java last year. I've previously used
LWJGL, which is a java wrapper for OpenGL, OpenAL, GLFW, and
some other useful libs.
Are there any other recommendations for cross-platform
rendering libraries? Of course I could use a pre-made game
engine like Unity or Godot, but for me, most of the fun is in
making the engine.
There is a Hipreme Engine (written in D):
Check it out on the GitHub:
https://github.com/MrcSnm/HipremeEngine