On Thursday, 6 March 2025 at 10:46:20 UTC, tmp wrote:
I come from a C/C++ background where the pointer aliasing rules make an assumption that pointers to different types cannot alias each other (with the exception of a pointer to char). This is known as the strict aliasing rule and while it can increase optimizations it makes it quite hard to write some low level code such as allocators or writing efficient memory copying functions.

Do the same rules exist in D? If they do, do workarounds exist?

No, D does not have strict aliasing rules. Pointers of different types are allowed to refer to the same memory location. However, there are still cases where *dereferencing* those pointers can lead to undefined behavior.

Some relevant sections of the language spec:

* [Memory Model][1]
* [Pointers][2]
* [Type Qualifiers][3]

[1]: https://dlang.org/spec/intro.html#memory-model
[2]: https://dlang.org/spec/type.html#pointers
[3]: https://dlang.org/spec/const3.html

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