On Monday, 24 March 2025 at 17:39:34 UTC, WhatMeWorry wrote:
```
void setName(string n) { this.name = n; }
string name;
uint[Location] aa; // associative array
auto rbt = new RedBlackTree!(Node, "a.f < b.f", true); //
true: allowDuplicates
You would *think* that this would create a new instance every
time that the struct is instantiated.
Unfortunately what it does in fact do, is create a RedBlackTree
instance *at compiletime*, emit it into the binary, and assign
its reference as the default initializer of the `rbt` field.
I think probably the easiest fix is make Bag a class and assign
`new RedBlackTree` in the constructor.