On 17/10/2011 10:55, Jonathan M Davis wrote:
On Monday, October 17, 2011 10:22:42 Granville Barnett wrote:
Hi All,
I've not used D for long so hopefully this question isn't too stupid...
Are there any best practices for implementing iterators in D? My
understanding is that D follows a similar design approach to the STL RE
containers - iterators - algs - adapters etc.
Also, are there any examples of well written data structures that expose
iterators?...I recall that in D only arrays have them (I may be wrong, I
haven't looked). Any open source projects that are notoriously well
implemented?
Thanks in advance.
D code doesn't normally use iterators. It uses ranges, which are a similar but
generally superior concept.
http://www.informit.com/articles/printerfriendly.aspx?p=1407357
std.range and std.algorithm in particular make heavy use of ranges:
http://d-programming-language.org/phobos/std_range.html
http://d-programming-language.org/phobos/std_algorithm.html
- Jonathan M Davis
Thanks Jonathan, I'll take a look.
GB