Le 03/11/2011 15:39, Charles McAnany a écrit :
Hi. I noticed that one of the guarantees in TDPL is that any code that is valid 
in both C
and D should compile with the same result. But I'm seeing a different behavior 
here.
I'm trying to find the smallest double for which the comparison x+1/x = x is 
true.
I take a number way too small, and a number way too large, and then binary 
search (for 100
iterations) to get the desired number:

//add appropriate import std.stdio or #include<stdio.h>
int main(){
     double min = 1;
     double max = 10000000000;
     int iters = 0;
     double average;
     for(;iters<100; iters++){
         average = (min+max)/2;
         if( average + 1/average == average)
             max = average;
         else
             min = average;
     }
     printf("%f",average);
     return 0;
}

Here's the problem:
D (under DMD v2.051) gives this answer: 4294967296.000000
C (gcc version 3.4.6 20060404): 134217728.000000

It seems D is implicitly converting double to real. Is this the usual behavior?

Cheers,
Charles.

As long as you don't loose information, you can cast implicitely in D. If you loose information (or the compiler cannot prove that your are not loosing information) then an explicit cast is required.

So this implicit cast is expected.

Now, you are not using real in your code, so you shouldn't use real anywhere. Are you sure this is the actual issue ?

Finally, both compiler you are using are rather old ones. dmd is in version 2.056 now and gdc has 4.6.2 version (and using 2.055 frontend).

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