Am 23.10.2011, 19:52 Uhr, schrieb Jesse Phillips <jessekphillip...@gmail.com>:

On Sun, 23 Oct 2011 16:24:09 +0200, maarten van damme wrote:

I'm noticing some problems, there are some methods missing used in the
tutorial like "unocupied", the do_setup part and the visible method. Is
this package complete or am I missing something?
I&#39;m noticing some problems, there are some methods missing used in
the tutorial like &quot;unocupied&quot;, the do_setup part and the
visible method. Is this package complete or am I missing something?

It doesn't appear to perfectly match the tutorial. I'm not sure if the
tutorial is intended to have you write in the details (didn't check if
the Java version provided them). But that is what I did anyway.

The one issue I've run into is trying to use the seed, details in the
Random, not so random? post.

Sorry for not checking back here. When I wrote the D starter bot, the tutorial didn't exist yet and I didn't do anything with it later on except keeping it up to date with the game specs. If the Java/Python bots have this functionality it should have been added and I believe that other starter bots miss it as well. It is a bit of a mixed blessing though, because it doesn't define if a square changes its 'occupied' state when you issue an order for an ant to move onto it. The visible() function sounds nice to have though :p. It is needed to distinguish between items that went out-of-sight and those that were collected/destroyed in any case. Funnily, after writing the visualizer, the D and Pascal starter bots and advertising the contest a bit I don't feel like participating in it any more. :)

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